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Chess has refined strategies and you can easily be beaten by AI players if the difficulty is higher than your ability. The difference between Civ4 and its later iterations is like the difference between playing Chess and playing craps with loaded die. Many of the gameplay elements are designed around limiting the player in order to accommodate the useless AI instead of starting with good fundamental gameplay mechanics first. If you are bordering an aggressive country and you think you can just peacefully develop without bother, then you deserve what you get! Same thing happened every time in real life! 🙂Ĭiv5 and 6 are garbage in my opinion primarily because the AI is just illogical, erratic, and useless. The fact that the AI plays in a predictable and logical way and is capable of beating players in any difficulty setting, but can be beaten in any difficulty setting with the right strategy, is a testament to that.
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You carefully build up your civilization in the firt part of the game then at mid-game some other AI civilization, perfected beyond all you can do by the computer, wipes you out 😄.Ĭiv4 is the best in the series and possibly the greatest turn based strategy game ever made. It's nice to see my 16 virtual cores getting a worthy and useful workout when crunching H.256.Ĭiv (I only played Civ 4) or Stellaris have, for me, an enormous flaw that spoils the fun. Though not a sim, at times I spend a fair bit of effort editing HD footage shot while traveling into short films of our adventures, using Premiere Elements.
ELITE DANGEROUS DOWNLOAD STOPPED AT 6.6GB LICENSE
Unfortunately its developer "Far Sight" no longer supports it, primarily because about 3 years ago Williams and Bally didn't renew Far Sight's license to sell their tables. The tables are very accurately depicted, with excellent physics and visuals. All of its table sims accurately mimic RL tables from the 70's to recent years. Pinball Arcade, which is a highly realistic pinball table sim. I also write BoX mission, using their mission editor's "Graphical Data Flow" programming language, which is similar to the programming language "LabView" that I programmed when I worked in aerospace at LM (recently retired). We've been together for 15 years, started off right before "IL-2 1946" released. IL-2 Battle of Stalingrad (or Moscow, Kuban, Bodenplatte, aka BoX), or its WWI version "Flying Circus", flying online private server missions with my squad mates. Here is an invitation link to the discord community, anyone feel free. Usually around 35 people will show up for the average Friday, but there have been more.
ELITE DANGEROUS DOWNLOAD STOPPED AT 6.6GB DOWNLOAD
Download the flight plan from the discord thread, and spawn at the departure airport at least 10-15 minutes prior to departure. We fly on the Southeast Asia server because it's lag free, for the most people.

(But any aircraft than can keep up with the Caravan is fine). Mostly bush flights, mostly in the Caravan. We have a several CFI's, and a RL 787 driver. It's a good group of people from all around the globe, from gamers to aviation professionals.

He's an Aussie, and a retired bush pilot.

The discord server is run by an FS20 buddy of mine, GunPilot.

2300 UTCĭiscord is used for communications, but it's not a requirement. There is a community Bush Flight tonight, if anyone is interested.
